The Burnt Lands are claimed one km² at a time.
Your production keeps moving even offline. Your territory, though, is contested around the clock.
Key facts
- 24 fighters
- Ranked 3v3 ELO duels
- 4 resources
- 17 buildings · 3 tiers
- 100% browser — no install
TERRITORY IS CLAIMED IN KM²
You start with 10 km². The rest is taken — and lost.
YOUR LAND IS COUNTED
You start with 10 km² of hunting ground, measured in square kilometres.
IT IS TORN AWAY CONTINUOUSLY
In a raid, each surviving enemy unit is worth 1 km² stolen. Threats are permanent, except newbie protection, defensive shield or vacation mode.
IT GROWS
Colonisation runs through the outpost and the citadel.
A COLONY THAT WORKS WHILE YOU'RE AWAY
Metal, biomass, water, energy: four resources to balance. 17 buildings across 3 visual tiers. Production and queues progress offline — no energy gauge, no daily cap. The real constraint: your mission slots.
ALL LEAVES, OR NOTHING LEAVES
Compose several hunts, or several convoys, then launch each batch at once. The preview is computed by the server: no half-committed order.
- Compose
- Server preview
- One batch
YOUR FIGHTERS DON'T FALL AT RANDOM
Team duels, 3v3, ranked ELO. 24 fighters across Tank, DPS, Support and Control roles. The loss order is fixed and known to all.
ALONE YOU HOLD, TOGETHER YOU DECIDE
Found your alliance at HQ level 5: 20,000 metal and 15,000 biomass. Between alliances, diplomacy ranges from peace to declared wars, with non-aggression pacts, formal alliances and negotiated war endings.
NO GAUGE. NO CAP. NO INSTALL.
- No energy gauge
- No daily cap
- No installation
- No real-money purchases active today
Every number on this page comes from the game's rules — you will verify them by playing.
EVERYTHING YOU WANT TO KNOW
How do I access the game?
Create an account, then found your colony in your browser. No download, no install.
How much time per day do I need to play?
No minimum session length is required. Production continues offline, your build queues progress and your daily quests refresh. Your territory stays attackable continuously, except newbie protection, defensive shield or vacation mode: defence is prepared before you log off.
Does the beta cost anything?
No. The beta is free and real-money purchases are disabled today. Purchases using earned crystals remain available.
Can I play on mobile?
Absolutely! Thyrak is designed mobile-first. The interface adapts to all screens, from smartphone to desktop.
How do I join an alliance?
Browse the alliance list and apply to the one you like. You can also create your own: it requires a level 5 HQ, 20,000 metal and 15,000 biomass.
Is my data safe?
Yes. Thyrak uses SSL encryption, secure authentication via Supabase, and never stores your passwords in plain text.
Can I launch several hunts or several convoys at once?
Yes. The "Prepare multiple hunts" and "Prepare multiple convoys" screens let you compose each line, then the server computes a signed preview of the whole batch. The batch is validated atomically: if a single line is invalid, nothing is committed.
Are there daily limits?
No. There is no energy gauge and no per-period cap on hunts, attacks or convoys. Your only constraints are your resources, your available units and the number of mission slots still free.
In which order do my units fall in combat?
Always the same one: Scout, Tracker, Raider, Tank, Assault, then Colossus, and within each family Junior, Normal, then Elite. Your army, defence and hunt screens and your reports display units in that exact sequence. And each raid costs you 1 km² of territory per surviving enemy unit.
YOUR LAND IS WAITING.
It is 10 km² — for now. Free beta, 100% browser, no installation.
Free beta — real-money purchases disabled today.